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Transfers after 2-level overcall with major-suit raises
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There are quite a few variants of transfers in competition, but here is one version which hopes to cover most bases (relevant to the title) and only has reasonable memory requirements. Forgive me if I'm parroting myself and have already written on this ....

After 1M - (2R), I propose transfers that start at 2NT. This is hardly original, but I've not seen suitable clear references.

If you like to have 2NT as natural, then this is not for you. Note that these transfers also extend to 1 - (2) and Michaels-overcall sequences.

The aim will be to be able to:

  • Play in 3-of-responder's long suit (when opener has tolerance)
  • Have good 3-versus-4 card raises of opener's major available.

The rough memory aid will be:

  • Transfers begin at 2NT
  • The cuebid is* the good 3-card raise.
  • 1 under the cuebid is* the good 4-card-raise

* nearly always

You do not need transfers after 1M - (2) because responder can bid and rebid his suit to play at the three level. Note however it is still consistent to play after 1M - (2) - ? that 3 = good 3-card raise, and 2NT (1-under the cuebid) is the good 4-card-raise.

And that's about it. See next page for details laid out.

1 - (2) - ?

  • 2NT = clubs
  • 3 = diamonds
  • 3 = good 4-card raise
  • 3 = good 3-card raise

1M - (2) - ?

  • 2NT = clubs
  • 3 = good 4-card raise
  • 3 = good 3-card raise

1 - (2) - ?

  • 2NT = clubs
  • 3 = diamonds
  • 3 = good raise (no space to distinguish)

1 - (2 Michaels) - ?

  • 2 = good 3-card raise
  • 2NT = clubs
  • 3 = diamonds
  • 3 (sort of 1 under cuebid if you think about it) = good 4-card raise

I've not switched 2 and 3 for ease of memory.

1 - (2 Michaels) - ?

  • 2NT = clubs
  • 3 = diamonds
  • 3 (1 under cuebid)  = good 4-card raise
  • 3 (cuebid) = good 3-card raise

Comments welcome.

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